Tuesday, January 12, 2016

Forza Motorsport 6: The lone SuperGT ronin

Now, here's the car straight from Forza Motorsport 6's Ralph Lauren Polo Red Car Pack that some others find out to be rather controversial rather than amusing; a SuperGT machine that emerged as the two-time GT500 champion despite its flaws; a #1 NISMO MOTUL AUTECH GT-R.

gtr (3)

So, what's it all about?

The GT500-class NISMO GT-R is on its second year since its introduction in the 2014 Super GT season alongside updated versions from Toyota's Lexus and Honda. For eight rounds, the 2015 season of the Super GT race series has been quite a thrilling feat for car enthusiasts everywhere who just can't get enough of Japanese (or foreign) touring cars racing through Asia's finest racetracks. For the GT500-class, the winner of the 2015 Super GT season is the #1 MOTUL Autech GT-R, driven by Tsugio Matsuda and Ronnie Quintarelli.

In the season finale of the 2015 Super GT series held at Twin Ring Motegi on the 15th of November, 2015, the #1 MOTUL Autech GT-R emerged from 12th place to finish 2nd place. By displacing the ranking leader, the #12 Calsonic IMPUL GT-R, driven by Hironobu Yasuda and Joao Paulo de Oliveira, they secured their second GT500 championship in the row. Thanks to this impossible feat in the 2015 Super GT season, it became Matsuda's second championship win in a row following on from last year and as for Quintarelli, he has taken four SUPER GT titles after combining this consecutive wins with those of 2011 and 2012.

gtr (2)

Ever since the Forza franchise stepped inside to the world of XBOX One, the franchise decided to start the whole franchise from scratch, meaning some parts of the game will be disappeared. One such stuff is the SuperGT cars as well as Japanese tracks because the producers don't find the Japanese stuff as seen during the XBOX 360 years to be quite suitable for the next generation, therefore they were booted out during the development of FM5.

Here we are on FM6, still no sign of the good Japanese stuff like the ones they've enjoyed it from the past until one SuperGT car emerged from the shadows like a ronin. So, why would the producers featured a SuperGT car in a game that doesn't feature Japanese racetracks? No one knows why but whatever the situation, it's fun to check out the lone SuperGT ronin by ourselves, although I don't find driving one to be quite enjoyable in-game.


Of course, we don't have any Japanese tracks in the current generation of the franchise but instead, I want to try out this GT500-class Nissan at Silverstone because most of the Nissans involved in motorsports love to check things out, making it the ideal place to see how good last year's SuperGT winner lives up to its reputation as the two-time champion.

I managed to do a 2:14.611 around the whole Silverstone track and while not as fast as any other drivers do, I am more than happy to get to know more about the ronin who left its home nation in search for new challenges on foreign soil, although I don't find the move of putting a SuperGT in the current Forza generation to be rather amusing unless the producers decided to bring back Japanese tracks in FM6.

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